DaFluffyPotato is making great stuff with pygame, so I want to collect some of his progresses in a recent work he is doing here, taking the gif from twitter:
Movements
I finished the core movement animations.#gamedev / #pixelart / #python / #pygame pic.twitter.com/TlyKb8djPU
— DaFluffyPotato (@DaFluffyPotato) May 2, 2020
Grass
grass#pixelart / #gamedev / #python / #pygame pic.twitter.com/GmmZCdoY4p
— DaFluffyPotato (@DaFluffyPotato) May 2, 2020
Grass, water and wind
Added water and wind! :0#gamedev / #pixelart / #python / #pygame pic.twitter.com/rTjraSN1MZ
— DaFluffyPotato (@DaFluffyPotato) May 3, 2020
Particles
particles?#gamedev / #pixelart / #python / #pygame pic.twitter.com/8g5GtZScT0
— DaFluffyPotato (@DaFluffyPotato) May 9, 2020
Trees
trees#gamedev / #pixelart / #python / #pygame pic.twitter.com/Vp5SPdSqp3
— DaFluffyPotato (@DaFluffyPotato) May 9, 2020
Windy trees
I didn't want to animate every tree I end up drawing, so I ended up using a visual warping system to simulate wind on the trees.#gamedev / #pixelart / #python / #pygame pic.twitter.com/RrBQJ7JTV1
— DaFluffyPotato (@DaFluffyPotato) May 10, 2020
Vines
vines have been implemented#gamedev / #pixelart / #python / #pygame pic.twitter.com/PhnMOaDk3P
— DaFluffyPotato (@DaFluffyPotato) May 25, 2020
The house
house#gamedev / #pixelart / #python / #pygame pic.twitter.com/mTLkQbe3dl
— DaFluffyPotato (@DaFluffyPotato) May 28, 2020
The wheat
Added some wheat and fences. I also optimized the grass a bit, but you can't see that. :>#gamedev / #pixelart / #pygame / #python pic.twitter.com/tLksimTS0D
— DaFluffyPotato (@DaFluffyPotato) May 30, 2020
In the house
door (still needs a visual transition)#gamedev / #pixelart / #python / #pygame pic.twitter.com/6hAfrARntv
— DaFluffyPotato (@DaFluffyPotato) June 6, 2020
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Twitter: @pythonprogrammi - python_pygame