I used this “trick” in python main.1.8.8:
def big(_window): "Pass the surface that you want to scale on the screen Surface" screen.blit(pygame.transform.scale(_window, (800, 800)), (0, 0))
Here is the:
Twitter: @pythonprogrammi - python_pygame
I used this “trick” in python main.1.8.8:
def big(_window): "Pass the surface that you want to scale on the screen Surface" screen.blit(pygame.transform.scale(_window, (800, 800)), (0, 0))
Here is the: