https://github.com/formazione/platformworlds.git
def steps(): if timecnt % 16 == 0: click.play() timecnt = 0 while True: # game loop timecnt += 1
The steps function to make the steps
This is where I call it
if player_movement[0] > 0: steps() player_flip = False player_action,player_frame = change_action(player_action,player_frame,'run')
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