# Space invaders import pygame pygame.init() size = w, h = 500, 400 main_surface = pygame.display.set_mode((size)) pygame.display.set_caption("Label") clock = pygame.time.Clock() font = pygame.font.SysFont("Arial", 20) class Label: def __init__(self, text, x, y): self.x = x self.y = y self.set(text) def set(self, text): self.text = font.render(text, 1, pygame.Color("White")) size = w, h = self.text.get_size() self.rect = pygame.Rect(self.x, self.y, w, h) self.surface = pygame.Surface(size) self.surface.blit(self.text, (0, 0)) lab1 = Label("Click me", 0, 0) def main(): loop = 1 while loop: for event in pygame.event.get(): if event.type == pygame.QUIT: loop = 0 if event.type == pygame.MOUSEBUTTONDOWN: if pygame.mouse.get_pressed()[0]: mx, my = pygame.mouse.get_pos() if lab1.rect.collidepoint(mx, my): lab1.set("You clicked me") main_surface.blit(lab1.surface, (0, 0)) pygame.display.update() clock.tick(60) # when press quit button it exit pygame.quit() main()
You can also get the code here
pygame_tutorial
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